This tutorial created May 30, 2002 and is İBubbles' PSP 2002. No portion of this tutorial in any way is to be removed from this site or copied to another site UNLESS you have permission from me to do so. PSP groups, please feel free to use my tutorials in your groups. I just ask that you not pass the tutorial itself through the email but rather the url to the tutorial. And as always, I love hearing from groups using my tutorials. If you should have any problems with this tutorial, please feel free to email me.
This tutorial is a bit lengthy, so please remember to save often. There is nothing worse than having almost completed your creation and then having PSP mess up and you lose your creation because you forgot to save. HA, happened to me this week in fact. I do not go into a lot of basics here so I would say this tutorial is more geared for those who are familiar with the tools in PSP.
For this tutorial you will need:
PAINT SHOP PRO (Trial Version)
SUPER BLADE PRO (Optional)
FANTASTIC MACHINES PAINT ENGINE
You will also need an image and the diamond pattern that I used. The image of Marilyn Monroe was downloaded from somewhere on the internet that had used the image for a tutorial. I do not know who the artist is and would appreciate anyone who does know who the artist is emailing me so I can give proper credit. The diamond pattern is not my creation; it was acquired from a tutorial a LONG time ago. So, if you think it's yours, just holler and I'll be more than glad to give you credit for it.
Okay, let's get started on our creation.
1. Open your image and diamond pattern in PSP. Shift+D to make a copy of your graphic and close the original. We will be working with the copy of the graphic. Minimize both the graphic and the diamond pattern for now. File/New 400w x 400h transparent background.
2. Set your background color to null and your foreground color to white (#FFFFFF). Click on your shapes tool and open your tool option box (hit letter o on your keyboard). Select your octagon shape line width 6 antialias checked.
3. Go to your new image and place your cursor at position 30,30 and draw across and down to 370,370. Go to your layer palette and right click on Layer 1. From the menu box that pops up, select duplicate. Go to Image/Resize and resize your duplicate layer by 85%. Make sure that resize all layers is unchecked. Layers/Merge/Merge Visible.
4. Grab your magic wand (tolerance 0 feather 0) and, while holding down the shift key, select both of your frames. Apply your favorite BladePro preset or goldfill pattern. I'm using SpunGold from The Treasure Trove. You will find it on Page 41. Selections/Select None. See sample below for what you should have at this point. Yours will be transparent.
5. With your magic wand, click in the space between the two gold frames to select. Change your background color to patterns and select your diamond pattern. Scale 100% Angle 0.
6. Selections/Modify/Expand by 1. Layers/New Raster Layer. Layers/Arrange/Send to Bottom. Select your paint bucket tool and floodfill the selected area with the diamond pattern. Selections/Select None. Effects/PluginFilters/Simple/Quick Tile. Below is what you should have at this point. (Remember, yours will be transparent).
7. Bring up your graphic. Go to Edit/Copy, close your graphic as you are finished with it; go back to your frame image and Edit/Paste as New Layer. Layers/Arrange/Send to Bottom. Now, this next step dpends on the graphic you are using . If you are using the same image that I am using, go to Image/Resize by 85% making sure that resize all layers is UNchecked. Then go to Effects/Sharpen/Sharpen. Center your image in the middle of your frame to where you want it. The graphic I'm using is long enough but not wide enough so click on your deformation tool and pull on the side handles and fit the graphic width to just a little past the first gold edge of the frame. Bring up your tool options box and click on apply. Sharpen once more. It doesn't matter that the length is longer than the frame. We will be fixing that. See below for what you should have at this point.
9. Make your merged frame layer your active layer. Grab your magic wand (same settings as before), and click in the center of your frame. Selections/Modify/Expand by 1. Selections/Invert. Go back and make your graphic layer your active layer (should be the bottom layer), and hit your delete key. Selections/Invert. Selections/Float. Effects/3D Effects/Cutout using these settings: Opacity 70; Blur 17.5; Vertical 5; Horizontal 5. Repeat cutout changing the vertical and horizontal settings to -5. Selections/Select None. Layers/Merge/Merge Visible.
10. Layers/New Raster Layer. Layers/Arrange/Send to Bottom. Grab your dropper tool and choose a medium to dark color from your graphic. Make your chosen medium/dark color your foreground color and white (#FFFFFF) your background color. I'm using color #6A0000. Click on your paint bucket tool and floodfill your new layer with your selected color. Effects/PluginFilters/Fantastic Machines/Paint Engine using the "bad brush" settings as shown below. I applied this effect twice. You may choose to do it only once, it's just a matter of preference.
11. Make your merged frame layer active once again. Effects/3D Effects/Drop Shadow using these settings: Opacity 80; Blur 18.5; Vertical 3; Horizontal 3. Repeat drop shadow changing the vertical and horizontal settings to -3. Layers/Merge/Merge All (Flatten).
12. With your background set to white (#FFFFFF), Image/Add Borders 3 pixels symmetric checked. With your magic wand, click on the white border to select. Apply your bladepro preset or goldfilled pattern. Selections/Select None. Toggle your colors so that your med/dark color is now your background color and white is your foreground color. Image/Add Borders 3 pixels symmetric checked. Toggle your color once again; your background color should be white and your foreground color the med/dark color. Image/Add Borders 3 pixels symmetric checked. Grab your magic wand and click on the white border to select. Apply your bladepro preset or goldfill pattern. Selections/Select None.
13. Toggle your colors once more so that your medium/dark color is your background color. Image/Add Borders 30 pixels symmetric checked. With your magic wand, click on the border to select. Effects/PluginFilters/Fantastic Machines/Paint Engine using the same settings as before. Keep selected.
14. Effects/PluginFilters/Crescent Moon/Terracotta using the settings shown below. (Your settings may vary depending on the size of your graphic. You may have to play around a little bit with the settings). Selections/Select None.
15. With your background still set to white, Image/Add Borders 3 pixels symmetric checked. Grab your magic wand and select your white border. Apply your bladepro preset or your goldfill pattern. Selections/Invert. Effects/3D Effects/Cutout using these settings: Opacity 70; Blur 20; Vertical 10; Horizontal 10. Repeat your cutout changing the vertical and horizontal settings to -10. Selections/Select None.
Now it is time for the corners. I love the effect corners give to a framed graphic. Here is how I did mine. I resized my framed graphic to the desired size and sharpened once before I added my corners. Choose Layers/New Raster Layer.
Open your text tool and select the corner ding that you want to use. I used DBL Corners Cap M size 36. Your background should be set to white and your foreground null. Make sure both floating and antialias are checked on your text tool. Apply the same bladepro preset or goldfilled pattern you used on your frame. Add a drop shadow using these settings: Opacity 80; Blur1.5; Vertical 1; Horizontal 1. Align the corner in the position on the frame that you want it; open your layer palette and duplicate that layer. Then go to Image/Mirror. Go to Layers/Duplicate and then Image/Flip. Once more go to Layers/Duplicate and then Image/Mirror. You should now have corner dings on all four corners of your frame. Layers/Merge/Merge All (Flatten). Below is another result of the Quick Tile Frame. This image is @Copyright Alan Ayers and he has given me permission to use his artwork in my tutorials. Please pay Alan Ayers' lovely site a visit. He has some truly beautiful artwork.
Below is Sherry's results of the tutorial. Great job as always Sherry, and thank you for testing this tutorial for me.
Need a matching background for your frame? Try my Quick Tile Frame Background.
Tutorial and webset İBubbles' PSP 2002. Please do not remove from site without permission from me. Feel free to print out for your own use. I ask that you do not send my tutorials through the email. Please send the url to the tutorial only.